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That Old School Feeling: Processes of Mythmaking in Old School RuneScape

What is 'old school' about Old School RuneScape? In this presentation, I discuss the history of the MMORPG RuneScape and the steps that led to Jagex in 2013 releasing a version of the game from 2007, titled Old School RuneScape, alongside their …

Lost Futures: In the Presence of Long-lost Civilisations in The Legend of Zelda: Breath of the Wild

The long-lost, ancient civilisation that somehow had technology that far surpasses the current level is a common trope in videogames that feature large, open worlds. The Mass Effect trilogy (2007; 2010; 2012) features the Protheans, whose …

Speedrunning: Transgressive Play in Digital Space

In *How To Do Things With Videogames*, Ian Bogost argues that videogames offer “an experience of the ‘space between points’ that had been reduced or eliminated by the transportation technologies that began with the train” (2011, 49). But when we …