Dom Ford
Dom Ford
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Giantness and Excess in Dark Souls
Using the Dark Souls series as an example, I examine how a frame of `monster of excess' can be used to read giantness in digital games. …
Dom Ford
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Techno-Giants: The Giant, the Machine and the Human
The relationship between humankind and technology is fundamental, but also a longstanding source of unease, particularly as that …
Dom Ford
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Beyond the Wall: The Boundaries of the Neomedieval Town in Singleplayer Roleplaying Games
The cities of the ever prevalent neomedieval fantasy roleplaying game are integral to their gameworlds. They act as quest hubs, goals, …
Dom Ford
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